| 12_g_def_scale_3D_fix.c |
1 #include<stdio.h>
2 #include<glsc3d_3.h>
3 #define WX (600)
4 #define WY (600)
5 int main()
6 {
7 g_init("Window", WX, WY);
8 g_def_scale_3D_fix(0,
9 -1, 1,
10 -1, 1,
11 -1, 1,
12 20.0, 20.0,
13 WX - 40.0, WY - 40.0);
14
15 for (int i_time = 0;; i_time++)
16 {
17 g_cls();
18 g_sel_scale(0);
19 g_boundary();
20 g_sphere_3D(0.0, 0.0, 0.0,
21 1.0, 0, 1);
22
23 g_box_3D(-1, 1, -1, 1, -1, 1, 1, 0);
24 g_finish();
25 }
26 return 0;
27 }
|