18_Hinode_Tuki_1.c |
1 #include<stdio.h> 2 #include<glsc3d_3.h> 3 #define WINDOW_SIZE_X (800) 4 #define WINDOW_SIZE_Y (400) 5 int main() 6 { 7 g_init("Hinode_Tuki", WINDOW_SIZE_X, WINDOW_SIZE_Y); 8 g_def_scale_2D(0, -4, 4, -2, 2, 9 0.0, 0.0, 10 WINDOW_SIZE_X, WINDOW_SIZE_Y); 11 12 for (int i_time = 0;; i_time++) 13 { 14 g_cls(); 15 g_sel_scale(0); 16 g_boundary(); 17 g_finish(); 18 } 19 return 0; 20 } |