| 18_Hinode_Tuki_1.c |
1 #include<stdio.h>
2 #include<glsc3d_3.h>
3 #define WINDOW_SIZE_X (800)
4 #define WINDOW_SIZE_Y (400)
5 int main()
6 {
7 g_init("Hinode_Tuki", WINDOW_SIZE_X, WINDOW_SIZE_Y);
8 g_def_scale_2D(0, -4, 4, -2, 2,
9 0.0, 0.0,
10 WINDOW_SIZE_X, WINDOW_SIZE_Y);
11
12 for (int i_time = 0;; i_time++)
13 {
14 g_cls();
15 g_sel_scale(0);
16 g_boundary();
17 g_finish();
18 }
19 return 0;
20 }
|